// Created by Crowbar 0.71
====== File Size ======
	3,247,804
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 1,107 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	1,108 - 23,311 theMdlFileData.theBones 91
	23,312 - 26,163 theMdlFileData.theAttachments 31
	26,164 - 26,175 theMdlFileData.theHitboxSets 1
	26,176 - 26,267 [ERROR] Unread bytes (non-zero) [ 4B 49 4D 0C 03 58 09 0B 52 05 06 07 57 3F 40 0D 12 10 15 16 17 ... ]
	26,268 - 35,007 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 95
	26,269 - 26,272 anAnimationDesc.anAnimation [@ref] (unused empty data structure at the end of the list)
	26,273 - 26,275 anAnimationDesc.anAnimation [@ref] alignment [ FC 07 00 ]
	26,276 - 26,359 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,360 - 26,375 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,376 - 26,452 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 22 00 00 00 ... ]
	26,453 - 26,456 anAnimationDesc.anAnimation [ads_out_anim] (unused empty data structure at the end of the list)
	26,457 - 26,459 anAnimationDesc.anAnimation [ads_out_anim] alignment [ FB 07 00 ]
	26,460 - 26,543 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,544 - 26,553 anAnimationDesc.anAnimation (frameCount = 12; sectionFrameCount = 12)
	26,554 - 26,554 [ERROR] Unread bytes (non-zero) [ F0 ]
	26,555 - 26,556 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	26,557 - 26,560 anAnimationDesc.anAnimation [ads_in_slide_anim] (unused empty data structure at the end of the list)
	26,561 - 26,563 anAnimationDesc.anAnimation [ads_in_slide_anim] alignment [ 00 00 00 ]
	26,564 - 26,636 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 90 3C 00 00 00 00 00 00 00 ... ]
	26,637 - 26,640 anAnimationDesc.anAnimation [ads_out_slide_anim] (unused empty data structure at the end of the list)
	26,641 - 26,643 anAnimationDesc.anAnimation [ads_out_slide_anim] alignment [ FA 07 00 ]
	26,644 - 26,728 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,729 - 26,732 anAnimationDesc.anAnimation [ads_in_onehanded_anim] (unused empty data structure at the end of the list)
	26,733 - 26,735 anAnimationDesc.anAnimation [ads_in_onehanded_anim] alignment [ FA 07 00 ]
	26,736 - 26,819 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	26,820 - 26,841 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	26,842 - 26,851 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 00 00 00 00 00 00 ]
	26,852 - 27,197 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimXValues (accumulatedTotal = 96)
	26,913 - 26,916 anAnimationDesc.anAnimation [run_anim_static] (unused empty data structure at the end of the list)
	26,917 - 26,919 anAnimationDesc.anAnimation [run_anim_static] alignment [ F9 07 00 ]
	26,920 - 27,004 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,005 - 27,008 anAnimationDesc.anAnimation [run_anim] (unused empty data structure at the end of the list)
	27,009 - 27,011 anAnimationDesc.anAnimation [run_anim] alignment [ F9 07 00 ]
	27,012 - 27,095 [ERROR] Unread bytes (non-zero) [ 00 00 10 42 05 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,096 - 27,111 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	27,111 - 27,112 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 21)
	27,113 - 27,116 anAnimationDesc.anAnimation [run_anim_layer] (unused empty data structure at the end of the list)
	27,117 - 27,119 anAnimationDesc.anAnimation [run_anim_layer] alignment [ 00 00 00 ]
	27,120 - 27,188 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 D8 73 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,189 - 27,192 anAnimationDesc.anAnimation [walk_anim_static] (unused empty data structure at the end of the list)
	27,193 - 27,195 anAnimationDesc.anAnimation [walk_anim_static] alignment [ F9 07 00 ]
	27,196 - 27,197 [ERROR] Unread bytes (all zeroes) [ 00 00 ]
	27,198 - 27,201 anAnimationDesc.anAnimation [ads_out_onehanded_anim] (unused empty data structure at the end of the list)
	27,202 - 27,203 anAnimationDesc.anAnimation [ads_out_onehanded_anim] alignment [ 00 00 ]
	27,204 - 27,280 [ERROR] Unread bytes (non-zero) [ 19 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 9C 7B 00 00 00 ... ]
	27,281 - 27,284 anAnimationDesc.anAnimation [walk_anim] (unused empty data structure at the end of the list)
	27,285 - 27,287 anAnimationDesc.anAnimation [walk_anim] alignment [ F8 07 00 ]
	27,288 - 27,371 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,372 - 27,387 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 25; sectionFrameCount = 25)
	27,387 - 27,388 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 25)
	27,389 - 27,392 anAnimationDesc.anAnimation [walk_ads_anim] (unused empty data structure at the end of the list)
	27,393 - 27,395 anAnimationDesc.anAnimation [walk_ads_anim] alignment [ 00 00 00 ]
	27,396 - 27,464 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 D4 84 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,465 - 27,468 anAnimationDesc.anAnimation [walk_anim_nocam] (unused empty data structure at the end of the list)
	27,469 - 27,471 anAnimationDesc.anAnimation [walk_anim_nocam] alignment [ F8 07 00 ]
	27,472 - 27,556 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 05 00 00 00 19 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,557 - 27,560 anAnimationDesc.anAnimation [idle_check_anim] (unused empty data structure at the end of the list)
	27,561 - 27,563 anAnimationDesc.anAnimation [idle_check_anim] alignment [ F7 07 00 ]
	27,564 - 27,647 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,648 - 27,657 anAnimationDesc.anAnimation (frameCount = 29; sectionFrameCount = 29)
	27,658 - 27,658 [ERROR] Unread bytes (non-zero) [ F0 ]
	27,659 - 27,792 [ERROR] [End offset is incorrect] anAnimation.thePosV.theAnimYValues (accumulatedTotal = 4)
	27,741 - 27,744 anAnimationDesc.anAnimation [idle_check_anim_nod] (unused empty data structure at the end of the list)
	27,745 - 27,747 anAnimationDesc.anAnimation [idle_check_anim_nod] alignment [ F7 07 00 ]
	27,748 - 27,792 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1D 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	27,793 - 27,796 anAnimationDesc.anAnimation [idle_check_ads_anim] (unused empty data structure at the end of the list)
	27,797 - 27,799 anAnimationDesc.anAnimation [idle_check_ads_anim] alignment [ 00 00 00 ]
	27,800 - 28,016 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,017 - 28,020 anAnimationDesc.anAnimation [idle_anim] (unused empty data structure at the end of the list)
	28,021 - 28,023 anAnimationDesc.anAnimation [idle_anim] alignment [ F6 07 00 ]
	28,024 - 28,107 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,108 - 28,117 anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	28,118 - 28,121 anAnimationDesc.anAnimation [idle_ads_anim] (unused empty data structure at the end of the list)
	28,122 - 28,123 anAnimationDesc.anAnimation [idle_ads_anim] alignment [ 00 00 ]
	28,124 - 28,200 [ERROR] Unread bytes (non-zero) [ 01 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 34 0B 01 00 00 ... ]
	28,201 - 28,204 anAnimationDesc.anAnimation [idle_onehanded_anim] (unused empty data structure at the end of the list)
	28,205 - 28,207 anAnimationDesc.anAnimation [idle_onehanded_anim] alignment [ F5 07 00 ]
	28,208 - 28,292 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,293 - 28,296 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] (unused empty data structure at the end of the list)
	28,297 - 28,299 anAnimationDesc.anAnimation [idle_onehanded_ads_anim] alignment [ F5 07 00 ]
	28,300 - 28,383 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 25 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,384 - 28,393 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	28,394 - 28,397 anAnimationDesc.anAnimation [attack_anim] (unused empty data structure at the end of the list)
	28,398 - 28,399 anAnimationDesc.anAnimation [attack_anim] alignment [ 00 00 ]
	28,400 - 28,476 [ERROR] Unread bytes (non-zero) [ 1C 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 80 0A 01 00 00 ... ]
	28,477 - 28,480 anAnimationDesc.anAnimation [attack_slide_anim] (unused empty data structure at the end of the list)
	28,481 - 28,483 anAnimationDesc.anAnimation [attack_slide_anim] alignment [ F4 07 00 ]
	28,484 - 28,568 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,569 - 28,572 anAnimationDesc.anAnimation [attack_ads_anim] (unused empty data structure at the end of the list)
	28,573 - 28,575 anAnimationDesc.anAnimation [attack_ads_anim] alignment [ F4 07 00 ]
	28,576 - 28,659 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,660 - 28,663 anAnimationDesc.anAnimation (frameCount = 28; sectionFrameCount = 28)
	28,664 - 28,667 anAnimationDesc.anAnimation [attack_onehanded_anim] (unused empty data structure at the end of the list)
	28,668 - 28,752 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,753 - 28,756 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] (unused empty data structure at the end of the list)
	28,757 - 28,759 anAnimationDesc.anAnimation [attack_onehanded_ads_anim] alignment [ F4 07 00 ]
	28,760 - 28,843 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1C 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,844 - 28,871 anAnimationDesc.anAnimation (frameCount = 32; sectionFrameCount = 32)
	28,872 - 28,891 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 D4 36 01 00 00 00 00 00 00 00 00 00 00 00 00 00 ]
	28,892 - 28,893 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	28,894 - 28,897 anAnimationDesc.anAnimation [reload_segStart_anim] (unused empty data structure at the end of the list)
	28,898 - 28,899 anAnimationDesc.anAnimation [reload_segStart_anim] alignment [ 00 00 ]
	28,900 - 28,936 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	28,937 - 28,940 anAnimationDesc.anAnimation [reload_segLoop_anim] (unused empty data structure at the end of the list)
	28,941 - 28,943 anAnimationDesc.anAnimation [reload_segLoop_anim] alignment [ F3 07 00 ]
	28,944 - 29,028 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,029 - 29,032 anAnimationDesc.anAnimation [reload_segEnd_anim] (unused empty data structure at the end of the list)
	29,033 - 29,035 anAnimationDesc.anAnimation [reload_segEnd_anim] alignment [ F3 07 00 ]
	29,036 - 29,119 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,120 - 29,141 anAnimationDesc.anAnimation (frameCount = 67; sectionFrameCount = 67)
	29,142 - 29,202 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 60 7A 01 00 00 00 00 00 00 00 00 ... ]
	29,203 - 29,204 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,205 - 29,208 anAnimationDesc.anAnimation [reload_empty_segStart_anim] (unused empty data structure at the end of the list)
	29,209 - 29,211 anAnimationDesc.anAnimation [reload_empty_segStart_anim] alignment [ 00 00 00 ]
	29,212 - 29,212 [ERROR] Unread bytes (non-zero) [ E4 ]
	29,213 - 29,216 anAnimationDesc.anAnimation [reload_empty_late1_anim] (unused empty data structure at the end of the list)
	29,217 - 29,219 anAnimationDesc.anAnimation [reload_empty_late1_anim] alignment [ F2 07 00 ]
	29,220 - 29,304 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,305 - 29,308 anAnimationDesc.anAnimation [reload_empty_end_anim] (unused empty data structure at the end of the list)
	29,309 - 29,311 anAnimationDesc.anAnimation [reload_empty_end_anim] alignment [ F2 07 00 ]
	29,312 - 29,395 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,396 - 29,417 anAnimationDesc.anAnimation (frameCount = 32; sectionFrameCount = 32)
	29,418 - 29,443 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 CC DF 01 00 00 00 00 00 00 00 00 ... ]
	29,444 - 29,445 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	29,446 - 29,449 anAnimationDesc.anAnimation [reload_segStart_onehanded_anim] (unused empty data structure at the end of the list)
	29,450 - 29,451 anAnimationDesc.anAnimation [reload_segStart_onehanded_anim] alignment [ 00 00 ]
	29,452 - 29,488 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,489 - 29,492 anAnimationDesc.anAnimation [reload_segLoop_onehanded_anim] (unused empty data structure at the end of the list)
	29,493 - 29,495 anAnimationDesc.anAnimation [reload_segLoop_onehanded_anim] alignment [ F1 07 00 ]
	29,496 - 29,580 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,581 - 29,584 anAnimationDesc.anAnimation [reload_segEnd_onehanded_anim] (unused empty data structure at the end of the list)
	29,585 - 29,587 anAnimationDesc.anAnimation [reload_segEnd_onehanded_anim] alignment [ F1 07 00 ]
	29,588 - 29,671 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,672 - 29,687 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 67; sectionFrameCount = 67)
	29,683 - 29,684 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	29,685 - 29,764 [ERROR] Unread bytes (non-zero) [ 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 09 ... ]
	29,765 - 29,768 anAnimationDesc.anAnimation [reload_empty_late1_onehanded_anim] (unused empty data structure at the end of the list)
	29,769 - 29,771 anAnimationDesc.anAnimation [reload_empty_late1_onehanded_anim] alignment [ F1 07 00 ]
	29,772 - 29,856 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,857 - 29,860 anAnimationDesc.anAnimation [reload_empty_end_onehanded_anim] (unused empty data structure at the end of the list)
	29,861 - 29,863 anAnimationDesc.anAnimation [reload_empty_end_onehanded_anim] alignment [ F1 07 00 ]
	29,864 - 29,947 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	29,948 - 29,969 anAnimationDesc.anAnimation (frameCount = 32; sectionFrameCount = 32)
	29,970 - 29,995 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 A4 3D 02 00 00 00 00 00 00 00 00 ... ]
	29,996 - 29,997 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	29,998 - 30,001 anAnimationDesc.anAnimation [reload_segStart_crouch_anim] (unused empty data structure at the end of the list)
	30,002 - 30,003 anAnimationDesc.anAnimation [reload_segStart_crouch_anim] alignment [ 00 00 ]
	30,004 - 30,040 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,041 - 30,044 anAnimationDesc.anAnimation [reload_segLoop_crouch_anim] (unused empty data structure at the end of the list)
	30,045 - 30,047 anAnimationDesc.anAnimation [reload_segLoop_crouch_anim] alignment [ F0 07 00 ]
	30,048 - 30,131 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,132 - 30,147 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	30,148 - 30,224 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 0C 6C 02 00 00 ... ]
	30,225 - 30,228 anAnimationDesc.anAnimation [reload_empty_segStart_crouch_anim] (unused empty data structure at the end of the list)
	30,229 - 30,231 anAnimationDesc.anAnimation [reload_empty_segStart_crouch_anim] alignment [ F0 07 00 ]
	30,232 - 30,316 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,317 - 30,320 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] (unused empty data structure at the end of the list)
	30,321 - 30,323 anAnimationDesc.anAnimation [reload_empty_late1_crouch_anim] alignment [ EF 07 00 ]
	30,324 - 30,407 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,408 - 30,423 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	30,424 - 30,500 [ERROR] Unread bytes (non-zero) [ 15 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 48 D0 02 00 00 ... ]
	30,501 - 30,504 anAnimationDesc.anAnimation [reload_segStart_onehanded_crouch_anim] (unused empty data structure at the end of the list)
	30,505 - 30,507 anAnimationDesc.anAnimation [reload_segStart_onehanded_crouch_anim] alignment [ EF 07 00 ]
	30,508 - 30,592 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 20 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,593 - 30,596 anAnimationDesc.anAnimation [reload_segLoop_onehanded_crouch_anim] (unused empty data structure at the end of the list)
	30,597 - 30,599 anAnimationDesc.anAnimation [reload_segLoop_onehanded_crouch_anim] alignment [ EF 07 00 ]
	30,600 - 30,683 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 11 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,684 - 30,693 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	30,694 - 30,694 [ERROR] Unread bytes (non-zero) [ F0 ]
	30,695 - 30,696 anAnimation.theRotV.theAnimYValues (accumulatedTotal = 0)
	30,697 - 30,700 anAnimationDesc.anAnimation [reload_segEnd_onehanded_crouch_anim] (unused empty data structure at the end of the list)
	30,701 - 30,703 anAnimationDesc.anAnimation [reload_segEnd_onehanded_crouch_anim] alignment [ 00 00 00 ]
	30,704 - 30,776 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 54 15 03 00 00 00 00 00 00 ... ]
	30,777 - 30,780 anAnimationDesc.anAnimation [reload_empty_segStart_onehanded_crouch_anim] (unused empty data structure at the end of the list)
	30,781 - 30,783 anAnimationDesc.anAnimation [reload_empty_segStart_onehanded_crouch_anim] alignment [ EE 07 00 ]
	30,784 - 30,868 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 43 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,869 - 30,872 anAnimationDesc.anAnimation [reload_empty_late1_onehanded_crouch_anim] (unused empty data structure at the end of the list)
	30,873 - 30,875 anAnimationDesc.anAnimation [reload_empty_late1_onehanded_crouch_anim] alignment [ EE 07 00 ]
	30,876 - 30,959 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 29 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	30,960 - 30,981 anAnimationDesc.anAnimation (frameCount = 21; sectionFrameCount = 21)
	30,982 - 30,996 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 90 79 03 00 00 ]
	30,997 - 30,998 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	30,999 - 31,002 anAnimationDesc.anAnimation [reload_empty_end_onehanded_crouch_anim] (unused empty data structure at the end of the list)
	31,003 - 31,003 anAnimationDesc.anAnimation [reload_empty_end_onehanded_crouch_anim] alignment [ 00 ]
	31,004 - 31,052 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,053 - 31,056 anAnimationDesc.anAnimation [switch_to_onehanded_anim] (unused empty data structure at the end of the list)
	31,057 - 31,059 anAnimationDesc.anAnimation [switch_to_onehanded_anim] alignment [ EE 07 00 ]
	31,060 - 31,143 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,144 - 31,159 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	31,160 - 31,236 [ERROR] Unread bytes (non-zero) [ 10 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 98 A0 03 00 00 ... ]
	31,237 - 31,240 anAnimationDesc.anAnimation [switch_to_jump_anim] (unused empty data structure at the end of the list)
	31,241 - 31,243 anAnimationDesc.anAnimation [switch_to_jump_anim] alignment [ ED 07 00 ]
	31,244 - 31,328 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,329 - 31,332 anAnimationDesc.anAnimation [switch_to_land_anim] (unused empty data structure at the end of the list)
	31,333 - 31,335 anAnimationDesc.anAnimation [switch_to_land_anim] alignment [ ED 07 00 ]
	31,336 - 31,419 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,420 - 31,435 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	31,434 - 31,435 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 0)
	31,436 - 31,439 anAnimationDesc.anAnimation [switch_to_jump_crouch_anim] (unused empty data structure at the end of the list)
	31,440 - 31,512 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 64 C3 03 00 00 00 00 00 00 ... ]
	31,513 - 31,516 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] (unused empty data structure at the end of the list)
	31,517 - 31,519 anAnimationDesc.anAnimation [switch_to_land_crouch_anim] alignment [ EC 07 00 ]
	31,520 - 31,604 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 13 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,605 - 31,608 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] (unused empty data structure at the end of the list)
	31,609 - 31,611 anAnimationDesc.anAnimation [switch_to_jump_ads_anim] alignment [ EC 07 00 ]
	31,612 - 31,695 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 04 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,696 - 31,705 anAnimationDesc.anAnimation (frameCount = 19; sectionFrameCount = 19)
	31,706 - 31,706 [ERROR] Unread bytes (non-zero) [ F0 ]
	31,707 - 31,840 anAnimation.thePosV.theAnimYValues (accumulatedTotal = 28)
	31,841 - 31,844 anAnimationDesc.anAnimation [switch_to_land_ads_anim] (unused empty data structure at the end of the list)
	31,845 - 31,847 anAnimationDesc.anAnimation [switch_to_land_ads_anim] alignment [ 00 00 00 ]
	31,848 - 31,971 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	31,972 - 31,987 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	31,988 - 31,991 anAnimationDesc.anAnimation [@drawfirst_seq] (unused empty data structure at the end of the list)
	31,992 - 32,064 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 EC 26 04 00 00 00 00 00 00 ... ]
	32,065 - 32,068 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] (unused empty data structure at the end of the list)
	32,069 - 32,071 anAnimationDesc.anAnimation [@drawfirst_crouch_seq] alignment [ EB 07 00 ]
	32,072 - 32,156 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1F 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,157 - 32,160 anAnimationDesc.anAnimation [@draw_seq] (unused empty data structure at the end of the list)
	32,161 - 32,163 anAnimationDesc.anAnimation [@draw_seq] alignment [ EA 07 00 ]
	32,164 - 32,247 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,248 - 32,257 anAnimationDesc.anAnimation (frameCount = 31; sectionFrameCount = 31)
	32,258 - 32,261 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] (unused empty data structure at the end of the list)
	32,262 - 32,263 anAnimationDesc.anAnimation [@drawfirst_onehanded_seq] alignment [ 00 00 ]
	32,264 - 32,340 [ERROR] Unread bytes (non-zero) [ 1F 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 78 70 04 00 00 ... ]
	32,341 - 32,344 anAnimationDesc.anAnimation [@draw_onehanded_seq] (unused empty data structure at the end of the list)
	32,345 - 32,347 anAnimationDesc.anAnimation [@draw_onehanded_seq] alignment [ EA 07 00 ]
	32,348 - 32,431 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,432 - 32,441 anAnimationDesc.anAnimation (frameCount = 26; sectionFrameCount = 26)
	32,442 - 32,445 anAnimationDesc.anAnimation [@draw_crouch_seq] (unused empty data structure at the end of the list)
	32,446 - 32,447 anAnimationDesc.anAnimation [@draw_crouch_seq] alignment [ 00 00 ]
	32,448 - 32,524 [ERROR] Unread bytes (non-zero) [ 1A 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 70 98 04 00 00 ... ]
	32,525 - 32,528 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	32,529 - 32,531 anAnimationDesc.anAnimation [@draw_onehanded_crouch_seq] alignment [ E9 07 00 ]
	32,532 - 32,616 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 1A 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,617 - 32,620 anAnimationDesc.anAnimation [@holster_seq] (unused empty data structure at the end of the list)
	32,621 - 32,623 anAnimationDesc.anAnimation [@holster_seq] alignment [ E9 07 00 ]
	32,624 - 32,707 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,708 - 32,711 anAnimationDesc.anAnimation (frameCount = 16; sectionFrameCount = 16)
	32,712 - 32,715 anAnimationDesc.anAnimation [@holster_onehanded_seq] (unused empty data structure at the end of the list)
	32,716 - 32,800 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 10 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,801 - 32,804 anAnimationDesc.anAnimation [@raise_seq] (unused empty data structure at the end of the list)
	32,805 - 32,807 anAnimationDesc.anAnimation [@raise_seq] alignment [ E8 07 00 ]
	32,808 - 32,892 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,893 - 32,896 anAnimationDesc.anAnimation [@raise_onehanded_seq] (unused empty data structure at the end of the list)
	32,897 - 32,899 anAnimationDesc.anAnimation [@raise_onehanded_seq] alignment [ E8 07 00 ]
	32,900 - 32,983 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	32,984 - 33,019 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	33,018 - 33,019 anAnimation.thePosV.theAnimZValues (accumulatedTotal = 0)
	33,020 - 33,023 anAnimationDesc.anAnimation [@raise_frommelee_seq] (unused empty data structure at the end of the list)
	33,024 - 33,076 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,077 - 33,080 anAnimationDesc.anAnimation [@raise_crouch_seq] (unused empty data structure at the end of the list)
	33,081 - 33,083 anAnimationDesc.anAnimation [@raise_crouch_seq] alignment [ E7 07 00 ]
	33,084 - 33,168 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,169 - 33,172 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] (unused empty data structure at the end of the list)
	33,173 - 33,175 anAnimationDesc.anAnimation [@raise_onehanded_crouch_seq] alignment [ E7 07 00 ]
	33,176 - 33,259 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,260 - 33,289 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	33,290 - 33,293 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] (unused empty data structure at the end of the list)
	33,294 - 33,295 anAnimationDesc.anAnimation [@raise_frommelee_crouch_seq] alignment [ 05 00 ]
	33,296 - 33,352 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,353 - 33,356 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] (unused empty data structure at the end of the list)
	33,357 - 33,359 anAnimationDesc.anAnimation [@raise_frommelee_sliding_seq] alignment [ E7 07 00 ]
	33,360 - 33,444 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,445 - 33,448 anAnimationDesc.anAnimation [@lower_seq] (unused empty data structure at the end of the list)
	33,449 - 33,451 anAnimationDesc.anAnimation [@lower_seq] alignment [ E6 07 00 ]
	33,452 - 33,535 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,536 - 33,565 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	33,566 - 33,569 anAnimationDesc.anAnimation [@lower_onehanded_seq] (unused empty data structure at the end of the list)
	33,570 - 33,571 anAnimationDesc.anAnimation [@lower_onehanded_seq] alignment [ 05 00 ]
	33,572 - 33,628 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,629 - 33,632 anAnimationDesc.anAnimation [@sprint_seq] (unused empty data structure at the end of the list)
	33,633 - 33,635 anAnimationDesc.anAnimation [@sprint_seq] alignment [ E6 07 00 ]
	33,636 - 33,719 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,720 - 33,743 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	33,743 - 33,744 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	33,745 - 33,748 anAnimationDesc.anAnimation [@sprintraise_seq] (unused empty data structure at the end of the list)
	33,749 - 33,751 anAnimationDesc.anAnimation [@sprintraise_seq] alignment [ 00 00 00 ]
	33,752 - 33,812 [ERROR] Unread bytes (non-zero) [ A8 70 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,813 - 33,816 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] (unused empty data structure at the end of the list)
	33,817 - 33,819 anAnimationDesc.anAnimation [@sprintraise_seq_regrip] alignment [ E5 07 00 ]
	33,820 - 33,904 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,905 - 33,908 anAnimationDesc.anAnimation [@sprintraise_seq_air] (unused empty data structure at the end of the list)
	33,909 - 33,911 anAnimationDesc.anAnimation [@sprintraise_seq_air] alignment [ E5 07 00 ]
	33,912 - 33,995 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 16 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	33,996 - 34,025 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,026 - 34,029 anAnimationDesc.anAnimation [@sprintdraw_seq] (unused empty data structure at the end of the list)
	34,030 - 34,031 anAnimationDesc.anAnimation [@sprintdraw_seq] alignment [ 05 00 ]
	34,032 - 34,088 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,089 - 34,092 anAnimationDesc.anAnimation [@sprintholster_seq] (unused empty data structure at the end of the list)
	34,093 - 34,095 anAnimationDesc.anAnimation [@sprintholster_seq] alignment [ E4 07 00 ]
	34,096 - 34,180 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,181 - 34,184 anAnimationDesc.anAnimation [@sprint_onehanded_seq] (unused empty data structure at the end of the list)
	34,185 - 34,187 anAnimationDesc.anAnimation [@sprint_onehanded_seq] alignment [ E4 07 00 ]
	34,188 - 34,271 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 15 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,272 - 34,295 anAnimationDesc.anAnimation (frameCount = 11; sectionFrameCount = 11)
	34,296 - 34,299 anAnimationDesc.anAnimation [@sprintraise_onehanded_seq] (unused empty data structure at the end of the list)
	34,300 - 34,364 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 80 BF 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,365 - 34,368 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] (unused empty data structure at the end of the list)
	34,369 - 34,371 anAnimationDesc.anAnimation [@sprintdraw_onehanded_seq] alignment [ E4 07 00 ]
	34,372 - 34,456 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,457 - 34,460 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] (unused empty data structure at the end of the list)
	34,461 - 34,463 anAnimationDesc.anAnimation [@sprintholster_onehanded_seq] alignment [ E3 07 00 ]
	34,464 - 34,547 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 00 00 00 00 0B 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,548 - 34,571 anAnimationDesc.anAnimation (frameCount = 14; sectionFrameCount = 14)
	34,572 - 34,575 anAnimationDesc.anAnimation [sprintraise_onehanded_slide_anim] (unused empty data structure at the end of the list)
	34,576 - 34,640 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 5C E0 05 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,641 - 34,644 anAnimationDesc.anAnimation [optic_anim_layer] (unused empty data structure at the end of the list)
	34,645 - 34,647 anAnimationDesc.anAnimation [optic_anim_layer] alignment [ E3 07 00 ]
	34,648 - 34,731 [ERROR] Unread bytes (non-zero) [ 00 00 20 42 05 00 00 00 27 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	34,732 - 34,749 [ERROR] [End offset is incorrect] anAnimationDesc.anAnimation (frameCount = 1; sectionFrameCount = 1)
	34,745 - 34,746 anAnimation.theRotV.theAnimZValues (accumulatedTotal = 0)
	34,747 - 34,750 anAnimationDesc.anAnimation [optic_anim_layer_ads] (unused empty data structure at the end of the list)
	34,751 - 34,751 anAnimationDesc.anAnimation [optic_anim_layer_ads] alignment [ 00 ]
	34,752 - 34,780 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 94 EE 05 00 00 00 00 00 00 ... ]
	34,781 - 34,782 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	34,783 - 43,249 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	43,250 - 43,359 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 18)
	43,360 - 43,363 anAnimationDesc.anAnimation [ads_in_anim] (unused empty data structure at the end of the list)
	43,364 - 44,005 [ERROR] Unread bytes (non-zero) [ 00 00 B2 09 20 54 10 AE 1A BC B4 BC 06 46 B4 B8 00 3C 00 3C 00 ... ]
	44,006 - 44,007 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	44,008 - 44,261 [ERROR] Unread bytes (non-zero) [ 00 00 30 0E 00 00 28 09 F0 EB 46 9E 28 21 10 C2 ED 29 CA B7 00 ... ]
	44,262 - 44,263 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	44,264 - 46,009 [ERROR] Unread bytes (non-zero) [ 00 00 38 0A 00 00 00 00 00 00 18 00 00 00 DE BF 60 00 06 94 00 ... ]
	46,010 - 46,289 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 96)
	46,286 - 46,287 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	46,288 - 46,561 [ERROR] Unread bytes (non-zero) [ 1C 0E 00 00 BD 46 6F 41 14 7E 30 29 44 40 50 80 00 00 00 3C 00 ... ]
	46,562 - 46,563 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	46,564 - 46,567 anAnimationDesc.anAnimation [reload_empty_segStart_onehanded_anim] (unused empty data structure at the end of the list)
	46,568 - 47,021 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 10 00 00 C6 37 27 94 3E 10 80 00 00 00 3C 00 3C 00 ... ]
	47,022 - 47,531 [ERROR] [End offset is incorrect] anAnimation.theRotV.theAnimXValues (accumulatedTotal = 127)
	47,298 - 47,299 anAnimation.theRotV.theAnimXValues (accumulatedTotal = 0)
	47,300 - 47,303 anAnimationDesc.anAnimation [reload_empty_end_crouch_anim] (unused empty data structure at the end of the list)
	47,304 - 47,531 [ERROR] Unread bytes (non-zero) [ 23 28 50 BE 2D 4A BD 44 FA C1 91 2F 89 BD 00 3C 00 3C 00 3C 20 ... ]
	47,532 - 47,535 anAnimationDesc.anAnimation [reload_segEnd_crouch_anim] (unused empty data structure at the end of the list)
	47,536 - 48,033 [ERROR] Unread bytes (non-zero) [ 44 C0 50 02 4E 84 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 35 ... ]
	48,034 - 48,035 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 0)
	48,036 - 48,039 anAnimationDesc.anAnimation [switch_to_twohanded_anim] (unused empty data structure at the end of the list)
	48,040 - 48,309 [ERROR] Unread bytes (non-zero) [ 00 FA 2B 24 86 CC 00 00 00 00 00 3C 00 3C 00 3C 20 00 00 00 00 ... ]
	48,310 - 49,255 anAnimation.thePosV.theAnimXValues (accumulatedTotal = 255)
	49,256 - 489,319 [ERROR] Unread bytes (non-zero) [ 00 3C 00 3C 00 3C 20 00 00 00 00 00 00 00 19 0E 00 00 00 00 10 ... ]
	489,320 - 512,287 theMdlFileData.theSequenceDescs 99
	512,288 - 512,651 [ref] aSeqDesc.theBoneWeights 91
	512,652 - 512,653 [ref] aSeqDesc.theAnimDescIndexes 1
	512,654 - 512,655 [ref] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	512,656 - 512,671 [walk_seq] aSeqDesc.thePoseKeys 4
	512,672 - 512,679 [walk_seq] aSeqDesc.theAnimDescIndexes 4
	512,680 - 512,695 [walk_seq_nocam] aSeqDesc.thePoseKeys 4
	512,696 - 512,703 [walk_seq_nocam] aSeqDesc.theAnimDescIndexes 4
	512,704 - 512,715 [attack_onehanded_slide_manual_seq] aSeqDesc.thePoseKeys 3
	512,716 - 512,875 [attack_onehanded_slide_manual_seq] aSeqDesc.theEvents 2
	512,876 - 512,899 [attack_onehanded_slide_manual_seq] aSeqDesc.theAutoLayers 1
	512,900 - 512,903 [attack_onehanded_slide_manual_seq] aSeqDesc.theAnimDescIndexes 2
	512,904 - 512,907 [attack_onehanded_slide_manual_seq] aSeqDesc.theActivityModifiers 1
	512,908 - 512,911 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	512,912 - 512,923 [attack_onehanded_crouch_manual_seq] aSeqDesc.thePoseKeys 3
	512,924 - 513,083 [attack_onehanded_crouch_manual_seq] aSeqDesc.theEvents 2
	513,084 - 513,107 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAutoLayers 1
	513,108 - 513,111 [attack_onehanded_crouch_manual_seq] aSeqDesc.theAnimDescIndexes 2
	513,112 - 513,115 [attack_onehanded_crouch_manual_seq] aSeqDesc.theActivityModifiers 1
	513,116 - 513,119 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	513,120 - 513,359 [reload_segStart_seq] aSeqDesc.theEvents 3
	513,360 - 513,361 [reload_segStart_seq] aSeqDesc.theAnimDescIndexes 1
	513,362 - 513,363 [reload_segStart_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	513,364 - 513,763 [reload_segLoop_seq] aSeqDesc.theEvents 5
	513,764 - 513,765 [reload_segLoop_seq] aSeqDesc.theAnimDescIndexes 1
	513,766 - 513,767 [reload_segLoop_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	513,768 - 513,927 [reload_segEnd_seq] aSeqDesc.theEvents 2
	513,928 - 513,929 [reload_segEnd_seq] aSeqDesc.theAnimDescIndexes 1
	513,930 - 513,931 [reload_segEnd_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	513,932 - 514,491 [reload_empty_segStart_seq] aSeqDesc.theEvents 7
	514,492 - 514,493 [reload_empty_segStart_seq] aSeqDesc.theAnimDescIndexes 1
	514,494 - 514,495 [reload_empty_segStart_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	514,496 - 514,735 [reload_empty_late1_seq] aSeqDesc.theEvents 3
	514,736 - 514,737 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes 1
	514,738 - 514,739 [reload_empty_late1_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	514,740 - 514,899 [reload_empty_end_seq] aSeqDesc.theEvents 2
	514,900 - 514,901 [reload_empty_end_seq] aSeqDesc.theAnimDescIndexes 1
	514,902 - 514,903 [reload_empty_end_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	514,904 - 515,143 [reload_segStart_onehanded_seq] aSeqDesc.theEvents 3
	515,144 - 515,167 [reload_segStart_onehanded_seq] aSeqDesc.theAutoLayers 1
	515,168 - 515,169 [reload_segStart_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	515,170 - 515,171 [reload_segStart_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	515,172 - 515,571 [reload_segLoop_onehanded_seq] aSeqDesc.theEvents 5
	515,572 - 515,595 [reload_segLoop_onehanded_seq] aSeqDesc.theAutoLayers 1
	515,596 - 515,597 [reload_segLoop_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	515,598 - 515,599 [reload_segLoop_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	515,600 - 515,759 [reload_segEnd_onehanded_seq] aSeqDesc.theEvents 2
	515,760 - 515,783 [reload_segEnd_onehanded_seq] aSeqDesc.theAutoLayers 1
	515,784 - 515,785 [reload_segEnd_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	515,786 - 515,787 [reload_segEnd_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	515,788 - 516,267 [reload_empty_segStart_onehanded_seq] aSeqDesc.theEvents 6
	516,268 - 516,291 [reload_empty_segStart_onehanded_seq] aSeqDesc.theAutoLayers 1
	516,292 - 516,293 [reload_empty_segStart_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	516,294 - 516,295 [reload_empty_segStart_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	516,296 - 516,535 [reload_empty_late1_onehanded_seq] aSeqDesc.theEvents 3
	516,536 - 516,559 [reload_empty_late1_onehanded_seq] aSeqDesc.theAutoLayers 1
	516,560 - 516,561 [reload_empty_late1_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	516,562 - 516,563 [reload_empty_late1_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	516,564 - 516,723 [reload_empty_end_onehanded_seq] aSeqDesc.theEvents 2
	516,724 - 516,747 [reload_empty_end_onehanded_seq] aSeqDesc.theAutoLayers 1
	516,748 - 516,749 [reload_empty_end_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	516,750 - 516,751 [reload_empty_end_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	516,752 - 516,991 [reload_segStart_crouch_seq] aSeqDesc.theEvents 3
	516,992 - 516,993 [reload_segStart_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	516,994 - 516,995 [reload_segStart_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	516,996 - 516,999 [reload_segStart_crouch_seq] aSeqDesc.theActivityModifiers 1
	517,000 - 517,003 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	517,004 - 517,403 [reload_segLoop_crouch_seq] aSeqDesc.theEvents 5
	517,404 - 517,405 [reload_segLoop_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	517,406 - 517,407 [reload_segLoop_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	517,408 - 517,411 [reload_segLoop_crouch_seq] aSeqDesc.theActivityModifiers 1
	517,412 - 517,415 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	517,416 - 517,575 [reload_segEnd_crouch_seq] aSeqDesc.theEvents 2
	517,576 - 517,577 [reload_segEnd_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	517,578 - 517,579 [reload_segEnd_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	517,580 - 517,583 [reload_segEnd_crouch_seq] aSeqDesc.theActivityModifiers 1
	517,584 - 517,587 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	517,588 - 518,147 [reload_empty_segStart_crouch_seq] aSeqDesc.theEvents 7
	518,148 - 518,149 [reload_empty_segStart_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	518,150 - 518,151 [reload_empty_segStart_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	518,152 - 518,155 [reload_empty_segStart_crouch_seq] aSeqDesc.theActivityModifiers 1
	518,156 - 518,159 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	518,160 - 518,399 [reload_empty_late1_crouch_seq] aSeqDesc.theEvents 3
	518,400 - 518,401 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	518,402 - 518,403 [reload_empty_late1_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	518,404 - 518,407 [reload_empty_late1_crouch_seq] aSeqDesc.theActivityModifiers 1
	518,408 - 518,411 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	518,412 - 518,571 [reload_empty_end_crouch_seq] aSeqDesc.theEvents 2
	518,572 - 518,573 [reload_empty_end_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	518,574 - 518,575 [reload_empty_end_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	518,576 - 518,579 [reload_empty_end_crouch_seq] aSeqDesc.theActivityModifiers 1
	518,580 - 518,583 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	518,584 - 518,823 [reload_segStart_onehanded_crouch_seq] aSeqDesc.theEvents 3
	518,824 - 518,825 [reload_segStart_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	518,826 - 518,827 [reload_segStart_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	518,828 - 518,831 [reload_segStart_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	518,832 - 518,835 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	518,836 - 519,235 [reload_segLoop_onehanded_crouch_seq] aSeqDesc.theEvents 5
	519,236 - 519,237 [reload_segLoop_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	519,238 - 519,239 [reload_segLoop_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	519,240 - 519,243 [reload_segLoop_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	519,244 - 519,247 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	519,248 - 519,407 [reload_segEnd_onehanded_crouch_seq] aSeqDesc.theEvents 2
	519,408 - 519,409 [reload_segEnd_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	519,410 - 519,411 [reload_segEnd_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	519,412 - 519,415 [reload_segEnd_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	519,416 - 519,419 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	519,420 - 519,899 [reload_empty_segStart_onehanded_crouch_seq] aSeqDesc.theEvents 6
	519,900 - 519,901 [reload_empty_segStart_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	519,902 - 519,903 [reload_empty_segStart_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	519,904 - 519,907 [reload_empty_segStart_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	519,908 - 519,911 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	519,912 - 520,151 [reload_empty_late1_onehanded_crouch_seq] aSeqDesc.theEvents 3
	520,152 - 520,153 [reload_empty_late1_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	520,154 - 520,155 [reload_empty_late1_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	520,156 - 520,159 [reload_empty_late1_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	520,160 - 520,163 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	520,164 - 520,323 [reload_empty_end_onehanded_crouch_seq] aSeqDesc.theEvents 2
	520,324 - 520,325 [reload_empty_end_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	520,326 - 520,327 [reload_empty_end_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	520,328 - 520,331 [reload_empty_end_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	520,332 - 520,335 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	520,336 - 520,495 [drawfirst_seq] aSeqDesc.theEvents 2
	520,496 - 520,519 [drawfirst_seq] aSeqDesc.theAutoLayers 1
	520,520 - 520,521 [drawfirst_seq] aSeqDesc.theAnimDescIndexes 1
	520,522 - 520,523 [drawfirst_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	520,524 - 520,683 [drawfirst_crouch_seq] aSeqDesc.theEvents 2
	520,684 - 520,707 [drawfirst_crouch_seq] aSeqDesc.theAutoLayers 1
	520,708 - 520,709 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	520,710 - 520,711 [drawfirst_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	520,712 - 520,715 [drawfirst_crouch_seq] aSeqDesc.theActivityModifiers 1
	520,716 - 520,719 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	520,720 - 520,879 [draw_seq] aSeqDesc.theEvents 2
	520,880 - 520,903 [draw_seq] aSeqDesc.theAutoLayers 1
	520,904 - 520,905 [draw_seq] aSeqDesc.theAnimDescIndexes 1
	520,906 - 520,907 [draw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	520,908 - 520,987 [drawfirst_onehanded_seq] aSeqDesc.theEvents 1
	520,988 - 520,989 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	520,990 - 520,991 [drawfirst_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	520,992 - 521,151 [draw_onehanded_seq] aSeqDesc.theEvents 2
	521,152 - 521,153 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	521,154 - 521,155 [draw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	521,156 - 521,315 [draw_crouch_seq] aSeqDesc.theEvents 2
	521,316 - 521,339 [draw_crouch_seq] aSeqDesc.theAutoLayers 1
	521,340 - 521,341 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	521,342 - 521,343 [draw_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	521,344 - 521,347 [draw_crouch_seq] aSeqDesc.theActivityModifiers 1
	521,348 - 521,351 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	521,352 - 521,511 [draw_onehanded_crouch_seq] aSeqDesc.theEvents 2
	521,512 - 521,513 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	521,514 - 521,515 [draw_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	521,516 - 521,519 [draw_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	521,520 - 521,523 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	521,524 - 521,603 [holster_seq] aSeqDesc.theEvents 1
	521,604 - 521,627 [holster_seq] aSeqDesc.theAutoLayers 1
	521,628 - 521,629 [holster_seq] aSeqDesc.theAnimDescIndexes 1
	521,630 - 521,631 [holster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	521,632 - 521,711 [holster_onehanded_seq] aSeqDesc.theEvents 1
	521,712 - 521,713 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	521,714 - 521,715 [holster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	521,716 - 521,875 [raise_seq] aSeqDesc.theEvents 2
	521,876 - 521,899 [raise_seq] aSeqDesc.theAutoLayers 1
	521,900 - 521,901 [raise_seq] aSeqDesc.theAnimDescIndexes 1
	521,902 - 521,903 [raise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	521,904 - 522,063 [raise_onehanded_seq] aSeqDesc.theEvents 2
	522,064 - 522,065 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	522,066 - 522,067 [raise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	522,068 - 522,227 [raise_frommelee_seq] aSeqDesc.theEvents 2
	522,228 - 522,251 [raise_frommelee_seq] aSeqDesc.theAutoLayers 1
	522,252 - 522,253 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes 1
	522,254 - 522,255 [raise_frommelee_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	522,256 - 522,415 [raise_crouch_seq] aSeqDesc.theEvents 2
	522,416 - 522,439 [raise_crouch_seq] aSeqDesc.theAutoLayers 1
	522,440 - 522,441 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	522,442 - 522,443 [raise_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	522,444 - 522,447 [raise_crouch_seq] aSeqDesc.theActivityModifiers 1
	522,448 - 522,451 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	522,452 - 522,611 [raise_onehanded_crouch_seq] aSeqDesc.theEvents 2
	522,612 - 522,613 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	522,614 - 522,615 [raise_onehanded_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	522,616 - 522,619 [raise_onehanded_crouch_seq] aSeqDesc.theActivityModifiers 1
	522,620 - 522,623 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	522,624 - 522,783 [raise_frommelee_crouch_seq] aSeqDesc.theEvents 2
	522,784 - 522,807 [raise_frommelee_crouch_seq] aSeqDesc.theAutoLayers 1
	522,808 - 522,809 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	522,810 - 522,811 [raise_frommelee_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	522,812 - 522,815 [raise_frommelee_crouch_seq] aSeqDesc.theActivityModifiers 1
	522,816 - 522,819 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	522,820 - 522,979 [raise_frommelee_sliding_seq] aSeqDesc.theEvents 2
	522,980 - 523,003 [raise_frommelee_sliding_seq] aSeqDesc.theAutoLayers 1
	523,004 - 523,005 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes 1
	523,006 - 523,007 [raise_frommelee_sliding_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,008 - 523,011 [raise_frommelee_sliding_seq] aSeqDesc.theActivityModifiers 1
	523,012 - 523,015 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	523,016 - 523,095 [lower_seq] aSeqDesc.theEvents 1
	523,096 - 523,119 [lower_seq] aSeqDesc.theAutoLayers 1
	523,120 - 523,121 [lower_seq] aSeqDesc.theAnimDescIndexes 1
	523,122 - 523,123 [lower_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,124 - 523,203 [lower_onehanded_seq] aSeqDesc.theEvents 1
	523,204 - 523,205 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	523,206 - 523,207 [lower_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,208 - 523,209 [sprint_seq] aSeqDesc.theAnimDescIndexes 1
	523,210 - 523,211 [sprint_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,212 - 523,371 [sprintraise_seq] aSeqDesc.theEvents 2
	523,372 - 523,395 [sprintraise_seq] aSeqDesc.theAutoLayers 1
	523,396 - 523,397 [sprintraise_seq] aSeqDesc.theAnimDescIndexes 1
	523,398 - 523,399 [sprintraise_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,400 - 523,559 [sprintraise_seq_regrip] aSeqDesc.theEvents 2
	523,560 - 523,583 [sprintraise_seq_regrip] aSeqDesc.theAutoLayers 1
	523,584 - 523,585 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes 1
	523,586 - 523,587 [sprintraise_seq_regrip] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,588 - 523,747 [sprintraise_seq_air] aSeqDesc.theEvents 2
	523,748 - 523,749 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes 1
	523,750 - 523,751 [sprintraise_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,752 - 523,755 [sprintraise_seq_air] aSeqDesc.theActivityModifiers 1
	523,756 - 523,759 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	523,760 - 523,839 [sprintdraw_seq] aSeqDesc.theEvents 1
	523,840 - 523,841 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes 1
	523,842 - 523,843 [sprintdraw_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,844 - 523,923 [sprintholster_seq] aSeqDesc.theEvents 1
	523,924 - 523,925 [sprintholster_seq] aSeqDesc.theAnimDescIndexes 1
	523,926 - 523,927 [sprintholster_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,928 - 523,929 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	523,930 - 523,931 [sprint_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	523,932 - 524,091 [sprintraise_onehanded_seq] aSeqDesc.theEvents 2
	524,092 - 524,093 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	524,094 - 524,095 [sprintraise_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,096 - 524,175 [sprintdraw_onehanded_seq] aSeqDesc.theEvents 1
	524,176 - 524,177 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	524,178 - 524,179 [sprintdraw_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,180 - 524,259 [sprintholster_onehanded_seq] aSeqDesc.theEvents 1
	524,260 - 524,261 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	524,262 - 524,263 [sprintholster_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,264 - 524,423 [sprintraise_onehanded_seq_slide] aSeqDesc.theEvents 2
	524,424 - 524,425 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes 1
	524,426 - 524,427 [sprintraise_onehanded_seq_slide] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,428 - 524,431 [sprintraise_onehanded_seq_slide] aSeqDesc.theActivityModifiers 1
	524,432 - 524,435 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	524,436 - 524,437 [ads_in_seq] aSeqDesc.theAnimDescIndexes 1
	524,438 - 524,439 [ads_in_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,440 - 524,441 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	524,442 - 524,443 [ads_in_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,444 - 524,447 [ads_in_crouch_seq] aSeqDesc.theActivityModifiers 1
	524,448 - 524,451 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	524,452 - 524,453 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes 1
	524,454 - 524,455 [ads_in_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,456 - 524,459 [ads_in_seq_air] aSeqDesc.theActivityModifiers 1
	524,460 - 524,463 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	524,464 - 524,487 [ads_out_seq] aSeqDesc.theAutoLayers 1
	524,488 - 524,489 [ads_out_seq] aSeqDesc.theAnimDescIndexes 1
	524,490 - 524,491 [ads_out_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,492 - 524,493 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes 1
	524,494 - 524,495 [ads_out_crouch_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,496 - 524,499 [ads_out_crouch_seq] aSeqDesc.theActivityModifiers 1
	524,500 - 524,503 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	524,504 - 524,505 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes 1
	524,506 - 524,507 [ads_out_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,508 - 524,515 [ads_out_seq_air] aSeqDesc.theActivityModifiers 2
	524,516 - 524,523 [ERROR] Unread bytes (non-zero) [ B8 6A 00 00 01 00 00 00 ]
	524,524 - 524,525 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	524,526 - 524,527 [ads_in_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,528 - 524,529 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	524,530 - 524,531 [ads_in_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,532 - 524,535 [ads_in_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 1
	524,536 - 524,539 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	524,540 - 524,541 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 1
	524,542 - 524,543 [ads_in_onehanded_seq_air] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,544 - 524,547 [ads_in_onehanded_seq_air] aSeqDesc.theActivityModifiers 1
	524,548 - 524,551 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	524,552 - 524,575 [ads_out_onehanded_seq] aSeqDesc.theAutoLayers 1
	524,576 - 524,577 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes 1
	524,578 - 524,579 [ads_out_onehanded_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,580 - 524,581 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes 1
	524,582 - 524,583 [ads_out_onehanded_seq_sliding] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,584 - 524,591 [ads_out_onehanded_seq_sliding] aSeqDesc.theActivityModifiers 2
	524,592 - 524,599 [ERROR] Unread bytes (non-zero) [ 84 74 00 00 01 00 00 00 ]
	524,600 - 524,601 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes 1
	524,602 - 524,603 [ads_out_onehanded_seq_wallrun] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,604 - 524,611 [ads_out_onehanded_seq_wallrun] aSeqDesc.theActivityModifiers 2
	524,612 - 524,619 [ERROR] Unread bytes (non-zero) [ 18 6A 00 00 01 00 00 00 ]
	524,620 - 524,631 [run_layer] aSeqDesc.thePoseKeys 3
	524,632 - 524,635 [run_layer] aSeqDesc.theAnimDescIndexes 2
	524,636 - 524,637 [run_layer_reload] aSeqDesc.theAnimDescIndexes 1
	524,638 - 524,639 [run_layer_reload] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	524,640 - 524,651 [optic_layer] aSeqDesc.thePoseKeys 3
	524,652 - 525,015 [optic_layer] aSeqDesc.theBoneWeights 91
	525,016 - 525,019 [optic_layer] aSeqDesc.theAnimDescIndexes 2
	525,020 - 525,383 [wind_loop_layer] aSeqDesc.theBoneWeights 91
	525,384 - 525,385 [wind_loop_layer] aSeqDesc.theAnimDescIndexes 1
	525,386 - 525,387 [wind_loop_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	525,388 - 525,389 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes 1
	525,390 - 525,391 [wind_loop_ads_layer] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	525,392 - 525,403 [idle_seq_autoplay] aSeqDesc.thePoseKeys 3
	525,404 - 525,407 [idle_seq_autoplay] aSeqDesc.theAnimDescIndexes 2
	525,408 - 525,419 [idle_seq] aSeqDesc.thePoseKeys 3
	525,420 - 525,783 [idle_seq] aSeqDesc.theBoneWeights 91
	525,784 - 525,787 [idle_seq] aSeqDesc.theAnimDescIndexes 2
	525,788 - 525,799 [idle_seq_air] aSeqDesc.thePoseKeys 3
	525,800 - 525,803 [idle_seq_air] aSeqDesc.theAnimDescIndexes 2
	525,804 - 525,811 [idle_seq_air] aSeqDesc.theActivityModifiers 2
	525,812 - 525,819 [ERROR] Unread bytes (non-zero) [ A8 65 00 00 01 00 00 00 ]
	525,820 - 525,831 [idle_seq_crouch_air] aSeqDesc.thePoseKeys 3
	525,832 - 525,835 [idle_seq_crouch_air] aSeqDesc.theAnimDescIndexes 2
	525,836 - 525,839 [idle_seq_crouch_air] aSeqDesc.theActivityModifiers 1
	525,840 - 525,843 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	525,844 - 525,855 [idle_seq_crouch] aSeqDesc.thePoseKeys 3
	525,856 - 525,859 [idle_seq_crouch] aSeqDesc.theAnimDescIndexes 2
	525,860 - 525,867 [idle_seq_crouch] aSeqDesc.theActivityModifiers 2
	525,868 - 525,875 [ERROR] Unread bytes (non-zero) [ 06 6D 00 00 01 00 00 00 ]
	525,876 - 525,887 [idle_onehanded_seq] aSeqDesc.thePoseKeys 3
	525,888 - 525,891 [idle_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	525,892 - 525,903 [idle_onehanded_seq_air] aSeqDesc.thePoseKeys 3
	525,904 - 525,907 [idle_onehanded_seq_air] aSeqDesc.theAnimDescIndexes 2
	525,908 - 525,915 [idle_onehanded_seq_air] aSeqDesc.theActivityModifiers 2
	525,916 - 525,923 [ERROR] Unread bytes (non-zero) [ D6 6C 00 00 00 00 00 00 ]
	525,924 - 525,935 [attack_seq] aSeqDesc.thePoseKeys 3
	525,936 - 526,175 [attack_seq] aSeqDesc.theEvents 3
	526,176 - 526,199 [attack_seq] aSeqDesc.theAutoLayers 1
	526,200 - 526,203 [attack_seq] aSeqDesc.theAnimDescIndexes 2
	526,204 - 526,215 [attack_seq_regrip] aSeqDesc.thePoseKeys 3
	526,216 - 526,455 [attack_seq_regrip] aSeqDesc.theEvents 3
	526,456 - 526,479 [attack_seq_regrip] aSeqDesc.theAutoLayers 1
	526,480 - 526,483 [attack_seq_regrip] aSeqDesc.theAnimDescIndexes 2
	526,484 - 526,495 [attack_onehanded_seq] aSeqDesc.thePoseKeys 3
	526,496 - 526,735 [attack_onehanded_seq] aSeqDesc.theEvents 3
	526,736 - 526,759 [attack_onehanded_seq] aSeqDesc.theAutoLayers 1
	526,760 - 526,763 [attack_onehanded_seq] aSeqDesc.theAnimDescIndexes 2
	526,764 - 526,775 [attack_onehanded_slide_seq] aSeqDesc.thePoseKeys 3
	526,776 - 527,015 [attack_onehanded_slide_seq] aSeqDesc.theEvents 3
	527,016 - 527,039 [attack_onehanded_slide_seq] aSeqDesc.theAutoLayers 1
	527,040 - 527,043 [attack_onehanded_slide_seq] aSeqDesc.theAnimDescIndexes 2
	527,044 - 527,047 [attack_onehanded_slide_seq] aSeqDesc.theActivityModifiers 1
	527,048 - 527,051 [ERROR] Unread bytes (all zeroes) [ 00 00 00 00 ]
	527,052 - 527,063 [idle_check_seq] aSeqDesc.thePoseKeys 3
	527,064 - 527,067 [idle_check_seq] aSeqDesc.theAnimDescIndexes 2
	527,068 - 527,079 [crouch2idle_seq] aSeqDesc.thePoseKeys 3
	527,080 - 527,083 [crouch2idle_seq] aSeqDesc.theAnimDescIndexes 2
	527,084 - 527,095 [regrip] aSeqDesc.thePoseKeys 3
	527,096 - 527,099 [regrip] aSeqDesc.theAnimDescIndexes 2
	527,100 - 527,111 [regrip_02] aSeqDesc.thePoseKeys 3
	527,112 - 527,115 [regrip_02] aSeqDesc.theAnimDescIndexes 2
	527,116 - 527,127 [switch_to_jump_iron] aSeqDesc.thePoseKeys 3
	527,128 - 527,131 [switch_to_jump_iron] aSeqDesc.theAnimDescIndexes 2
	527,132 - 527,143 [switch_to_land_iron] aSeqDesc.thePoseKeys 3
	527,144 - 527,147 [switch_to_land_iron] aSeqDesc.theAnimDescIndexes 2
	527,148 - 527,159 [idle_check_crouch_seq] aSeqDesc.thePoseKeys 3
	527,160 - 527,163 [idle_check_crouch_seq] aSeqDesc.theAnimDescIndexes 2
	527,164 - 527,175 [switch_to_jump_iron_crouch] aSeqDesc.thePoseKeys 3
	527,176 - 527,179 [switch_to_jump_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	527,180 - 527,191 [switch_to_land_iron_crouch] aSeqDesc.thePoseKeys 3
	527,192 - 527,195 [switch_to_land_iron_crouch] aSeqDesc.theAnimDescIndexes 2
	527,196 - 527,197 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes 1
	527,198 - 527,199 [switch_to_onehanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	527,200 - 527,201 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes 1
	527,202 - 527,203 [switch_to_twohanded] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	527,204 - 527,205 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes 1
	527,206 - 527,207 [switch_to_onehanded_jump] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	527,208 - 527,209 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes 1
	527,210 - 527,211 [switch_to_onehanded_land] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	527,212 - 527,243 theMdlFileData.theLocalNodeNames 8
	527,244 - 527,307 [ERROR] Unread bytes (non-zero) [ 00 02 00 00 00 00 00 00 01 00 00 00 00 00 00 00 00 00 00 00 05 ... ]
	527,308 - 527,435 theMdlFileData.theBodyParts 8
	527,436 - 527,583 aBodyPart.theModels 1
	527,584 - 527,879 aBodyPart.theModels 2
	527,880 - 528,175 aBodyPart.theModels 2
	528,176 - 528,471 aBodyPart.theModels 2
	528,472 - 528,767 aBodyPart.theModels 2
	528,768 - 529,063 aBodyPart.theModels 2
	529,064 - 529,359 aBodyPart.theModels 2
	529,360 - 529,655 aBodyPart.theModels 2
	529,656 - 529,715 [ERROR] Unread bytes (non-zero) [ A1 63 00 00 00 00 00 00 00 00 00 00 00 00 80 3F 00 00 00 00 98 ... ]
	529,716 - 529,831 aModel.theMeshes 1
	529,832 - 529,947 aModel.theMeshes 1
	529,948 - 530,063 aModel.theMeshes 1
	530,064 - 530,295 aModel.theMeshes 2
	530,296 - 530,411 aModel.theMeshes 1
	530,412 - 530,527 aModel.theMeshes 1
	530,528 - 530,643 aModel.theMeshes 1
	530,644 - 530,759 aModel.theMeshes 1
	530,760 - 535,727 [ERROR] Unread bytes (non-zero) [ 35 74 79 ED 38 00 00 00 91 52 77 1F F0 00 00 00 87 96 A3 73 A8 ... ]
	535,728 - 536,299 theMdlFileData.theTextures 13
	536,300 - 536,303 theMdlFileData.theTexturePaths 1
	536,304 - 536,511 theMdlFileData.theSkinFamilies 8
	536,512 - 547,919 [ERROR] Unread bytes (non-zero) [ 5B 00 00 00 40 00 00 00 AC 01 00 00 18 03 00 00 5C 07 00 00 0C ... ]
	547,920 - 547,920 aSeqDesc.theActivityName = ""
	547,921 - 547,959 theNameCopy = "weapons/mastiff_stgn/ptpov_mastiff.mdl"
	547,960 - 547,967 theSurfacePropName = "default"
	547,968 - 547,978 aBone.theName = "jx_c_delta"
	547,979 - 547,987 aBone.theName = "jx_c_pov"
	547,988 - 547,999 aBone.theName = "jx_c_camera"
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	548,296 - 548,309 aBone.theName = "def_l_finMidB"
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	548,356 - 548,371 aBone.theName = "def_l_finThumbC"
	548,372 - 548,391 aBone.theName = "def_l_finRingCarpal"
	548,392 - 548,406 aBone.theName = "def_l_finRingA"
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	548,574 - 548,587 aBone.theName = "def_r_forearm"
	548,588 - 548,599 aBone.theName = "def_r_wrist"
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	548,874 - 548,885 aBone.theName = "def_l_ankle"
	548,886 - 548,896 aBone.theName = "def_l_ball"
	548,897 - 548,908 aBone.theName = "def_l_kneeB"
	548,909 - 548,920 aBone.theName = "def_r_thigh"
	548,921 - 548,931 aBone.theName = "def_r_knee"
	548,932 - 548,943 aBone.theName = "def_r_ankle"
	548,944 - 548,954 aBone.theName = "def_r_ball"
	548,955 - 548,966 aBone.theName = "def_r_kneeB"
	548,967 - 548,980 aBone.theName = "ja_l_propHand"
	548,981 - 548,994 aBone.theName = "ja_r_propHand"
	548,995 - 549,005 aBone.theName = "def_c_base"
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	549,024 - 549,034 aBone.theName = "def_c_acgs"
	549,035 - 549,050 aBone.theName = "def_l_link_flap"
	549,051 - 549,060 aBone.theName = "def_c_cro"
	549,061 - 549,077 aBone.theName = "def_release_side"
	549,078 - 549,089 aBone.theName = "def_release"
	549,090 - 549,102 aBone.theName = "def_magazine"
	549,103 - 549,121 aBone.theName = "def_magazine_extra"
	549,122 - 549,137 aBone.theName = "def_c_proscreen"
	549,138 - 549,153 aBone.theName = "def_r_link_flap"
	549,154 - 549,169 aBone.theName = "def_link_barrel"
	549,170 - 549,185 aBone.theName = "def_link_muzzle"
	549,186 - 549,198 aBone.theName = "muzzle_flash"
	549,199 - 549,210 aBone.theName = "def_c_spoon"
	549,211 - 549,221 aBone.theName = "def_c_holo"
	549,222 - 549,236 aBone.theName = "grp_geo_common"
	549,237 - 549,248 aBone.theName = "weapon_bone"
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	549,261 - 549,267 anAttachment.theName = "CAMERA"
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	549,275 - 549,281 anAttachment.theName = "R_HAND"
	549,282 - 549,293 anAttachment.theName = "SWAY_ROTATE"
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	549,313 - 549,323 anAttachment.theName = "L_BACKHAND"
	549,324 - 549,329 anAttachment.theName = "shell"
	549,330 - 549,344 anAttachment.theName = "muzzle_flash_R"
	549,345 - 549,359 anAttachment.theName = "muzzle_flash_L"
	549,360 - 549,369 anAttachment.theName = "l_hand_ik"
	549,370 - 549,379 anAttachment.theName = "r_hand_ik"
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	549,415 - 549,425 anAttachment.theName = "ACGS_FRONT"
	549,426 - 549,435 anAttachment.theName = "ACGS_REAR"
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	549,448 - 549,459 anAttachment.theName = "SCR_TR_ACGS"
	549,460 - 549,469 anAttachment.theName = "CRO_FRONT"
	549,470 - 549,478 anAttachment.theName = "CRO_REAR"
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	549,501 - 549,510 anAttachment.theName = "proscreen"
	549,511 - 549,517 anAttachment.theName = "flyout"
	549,518 - 549,529 anAttachment.theName = "MENU_ROTATE"
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	549,673 - 549,681 anAnimationDesc.theName = run_anim
	549,682 - 549,696 anAnimationDesc.theName = run_anim_layer
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	549,852 - 549,861 anAnimationDesc.theName = idle_anim
	549,862 - 549,875 anAnimationDesc.theName = idle_ads_anim
	549,876 - 549,895 anAnimationDesc.theName = idle_onehanded_anim
	549,896 - 549,919 anAnimationDesc.theName = idle_onehanded_ads_anim
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	550,125 - 550,146 anAnimationDesc.theName = reload_empty_end_anim
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	550,178 - 550,207 anAnimationDesc.theName = reload_segLoop_onehanded_anim
	550,208 - 550,236 anAnimationDesc.theName = reload_segEnd_onehanded_anim
	550,237 - 550,273 anAnimationDesc.theName = reload_empty_segStart_onehanded_anim
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	550,395 - 550,420 anAnimationDesc.theName = reload_segEnd_crouch_anim
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	550,867 - 550,893 anAnimationDesc.theName = switch_to_land_crouch_anim
	550,894 - 550,917 anAnimationDesc.theName = switch_to_jump_ads_anim
	550,918 - 550,941 anAnimationDesc.theName = switch_to_land_ads_anim
	550,942 - 550,951 anAnimationDesc.theName = iron_anim
	550,952 - 550,965 anAnimationDesc.theName = iron_anim_nod
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	553,970 - 553,994 aSeqDesc.theName = "sprintdraw_onehanded_seq"
	553,995 - 554,026 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_DRAW_TO_SPRINT"
	554,027 - 554,054 aSeqDesc.theName = "sprintholster_onehanded_seq"
	554,055 - 554,091 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_HOLSTER_FROM_SPRINT"
	554,092 - 554,123 aSeqDesc.theName = "sprintraise_onehanded_seq_slide"
	554,124 - 554,134 aSeqDesc.theName = "ads_in_seq"
	554,135 - 554,148 aSeqDesc.theActivityName = "ACT_VM_ADS_IN"
	554,149 - 554,166 aSeqDesc.theName = "ads_in_crouch_seq"
	554,167 - 554,181 aSeqDesc.theName = "ads_in_seq_air"
	554,182 - 554,193 aSeqDesc.theName = "ads_out_seq"
	554,194 - 554,208 aSeqDesc.theActivityName = "ACT_VM_ADS_OUT"
	554,209 - 554,227 aSeqDesc.theName = "ads_out_crouch_seq"
	554,228 - 554,243 aSeqDesc.theName = "ads_out_seq_air"
	554,244 - 554,264 aSeqDesc.theName = "ads_in_onehanded_seq"
	554,265 - 554,288 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_IN"
	554,289 - 554,317 aSeqDesc.theName = "ads_in_onehanded_seq_sliding"
	554,318 - 554,342 aSeqDesc.theName = "ads_in_onehanded_seq_air"
	554,343 - 554,364 aSeqDesc.theName = "ads_out_onehanded_seq"
	554,365 - 554,389 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_ADS_OUT"
	554,390 - 554,419 aSeqDesc.theName = "ads_out_onehanded_seq_sliding"
	554,420 - 554,427 anActivityModifier.theName = wallrun
	554,428 - 554,457 aSeqDesc.theName = "ads_out_onehanded_seq_wallrun"
	554,458 - 554,467 aSeqDesc.theName = "run_layer"
	554,468 - 554,484 aSeqDesc.theName = "run_layer_reload"
	554,485 - 554,496 aSeqDesc.theName = "optic_layer"
	554,497 - 554,512 aSeqDesc.theName = "wind_loop_layer"
	554,513 - 554,532 aSeqDesc.theName = "wind_loop_ads_layer"
	554,533 - 554,550 aSeqDesc.theName = "idle_seq_autoplay"
	554,551 - 554,559 aSeqDesc.theName = "idle_seq"
	554,560 - 554,571 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	554,572 - 554,584 aSeqDesc.theName = "idle_seq_air"
	554,585 - 554,604 aSeqDesc.theName = "idle_seq_crouch_air"
	554,605 - 554,620 aSeqDesc.theName = "idle_seq_crouch"
	554,621 - 554,639 aSeqDesc.theName = "idle_onehanded_seq"
	554,640 - 554,661 aSeqDesc.theActivityName = "ACT_VM_ONEHANDED_IDLE"
	554,662 - 554,684 aSeqDesc.theName = "idle_onehanded_seq_air"
	554,685 - 554,695 aSeqDesc.theName = "attack_seq"
	554,696 - 554,713 aSeqDesc.theName = "attack_seq_regrip"
	554,714 - 554,734 aSeqDesc.theName = "attack_onehanded_seq"
	554,735 - 554,761 aSeqDesc.theName = "attack_onehanded_slide_seq"
	554,762 - 554,776 aSeqDesc.theName = "idle_check_seq"
	554,777 - 554,791 aSeqDesc.theActivityName = "ACT_TRANSITION"
	554,792 - 554,807 aSeqDesc.theName = "crouch2idle_seq"
	554,808 - 554,814 aSeqDesc.theName = "regrip"
	554,815 - 554,824 aSeqDesc.theName = "regrip_02"
	554,825 - 554,844 aSeqDesc.theName = "switch_to_jump_iron"
	554,845 - 554,864 aSeqDesc.theName = "switch_to_land_iron"
	554,865 - 554,886 aSeqDesc.theName = "idle_check_crouch_seq"
	554,887 - 554,913 aSeqDesc.theName = "switch_to_jump_iron_crouch"
	554,914 - 554,940 aSeqDesc.theName = "switch_to_land_iron_crouch"
	554,941 - 554,960 aSeqDesc.theName = "switch_to_onehanded"
	554,961 - 554,980 aSeqDesc.theName = "switch_to_twohanded"
	554,981 - 555,005 aSeqDesc.theName = "switch_to_onehanded_jump"
	555,006 - 555,030 aSeqDesc.theName = "switch_to_onehanded_land"
	555,031 - 555,040 aLocalNodeName = twohanded
	555,041 - 555,050 aLocalNodeName = onehanded
	555,051 - 555,055 aLocalNodeName = fire
	555,056 - 555,060 aLocalNodeName = jump
	555,061 - 555,072 aLocalNodeName = land_crouch
	555,073 - 555,077 aLocalNodeName = land
	555,078 - 555,089 aLocalNodeName = jump_crouch
	555,090 - 555,094 aBodyPart.theName = "body"
	555,095 - 555,105 aBodyPart.theName = "sight_holo"
	555,106 - 555,116 aBodyPart.theName = "sight_acgs"
	555,117 - 555,126 aBodyPart.theName = "sight_cro"
	555,127 - 555,140 aBodyPart.theName = "charge_handle"
	555,141 - 555,146 aBodyPart.theName = "empty"
	555,147 - 555,160 aBodyPart.theName = "mastiff_sight"
	555,161 - 555,190 [ERROR] Unread bytes (non-zero) [ 73 70 72 69 6E 74 66 72 61 63 00 76 65 6C 6F 63 69 74 79 00 61 ... ]
	555,191 - 555,231 aTexture.thePathFileName = "models\weapons\mastiff_stgn\mastiff_stgn"
	555,232 - 555,279 aTexture.thePathFileName = "models\weapons\mastiff_stgn\mastiff_stgn_skin31"
	555,280 - 555,329 aTexture.thePathFileName = "models\weapons\mastiff_stgn\mastiff_stgn_prime_01"
	555,330 - 555,379 aTexture.thePathFileName = "models\weapons\mastiff_stgn\mastiff_stgn_prime_02"
	555,380 - 555,429 aTexture.thePathFileName = "models\weapons\mastiff_stgn\mastiff_stgn_prime_03"
	555,430 - 555,479 aTexture.thePathFileName = "models\weapons\mastiff_stgn\mastiff_stgn_prime_04"
	555,480 - 555,529 aTexture.thePathFileName = "models\weapons\mastiff_stgn\mastiff_stgn_prime_05"
	555,530 - 555,579 aTexture.thePathFileName = "models\weapons\mastiff_stgn\mastiff_stgn_prime_06"
	555,580 - 555,637 aTexture.thePathFileName = "models\Weapons_R2\attachments\holo_reflex_sight_magnifier"
	555,638 - 555,675 aTexture.thePathFileName = "models\weapons\attachments\acgs_sight"
	555,676 - 555,724 aTexture.thePathFileName = "models\Weapons_R2\attachments\charge_rifle_optic"
	555,725 - 555,768 aTexture.thePathFileName = "models\weapons\attachments\rifle_scope_lens"
	555,769 - 555,809 aTexture.thePathFileName = "models\Weapons_R2\attachments\pro_screen"
	555,810 - 3,247,803 [ERROR] Unread bytes (non-zero) [ 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 C2 32 90 ... ]
	3,247,804 - 3,247,804 END OF FILE + 1 (File size)
========================
